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Synopsis: The U.S.S. Enterprise becomes ensnared in an intergalactic booby trap which bombards the ship with deadly radiation. While investigating a signal emitting from an ancient Promellian battle cruiser, Picard and the Away Team discover a ship that has been floating in space for over 1000 years. There are no survivors on the vessel, which has remained intact for centuries. As the crew tries to determine what happened to the ill-fated cruiser, the Enterprise is plagued by a rapidly increasing energy drain which traps the ship in a holding pattern. Worse yet, the crew is simultaneously being bombarded by radiation and raising the protective shields only depletes more power. Geordi, unable to determine the cause of the rapid energy loss, informs the Bridge that all of the ship's power will be depleted in three hours. And without energy for its shields, the entire crew of the U.S.S. Enterprise will be killed by the radiation. In search of clues to help free the U.S.S. Enterprise, Riker and Data return to the ancient battle cruiser and begin reading over the ship's logs. Meanwhile, Geordi enlists the aid of Dr. Leah Brahms, a beautiful young engineering expert, to help him save the Enterprise from disaster. The Promellian logs reveal that the ship was trapped by Aceton assimilators, devices which attract energy, modify it and convert it to radiation. During a centuries old battle between the Menthars and Promellians, the Menthars had used the assimilators to ensnare their enemy in the booby trap. The Promellians, in trying to escape, unknowingly supplied the power for their own destruction. Meanwhile, Geordi tells Picard that their only hope for survival requires turning command of the starship over to the computer. But while running simulations of the maneuver, Geordi discovers that the radiation force striking the ship has reached fatal levels. With time running out, Geordi abandons the idea of overpowering the booby trap. Instead, he gives the U.S.S. Enterprise all of the power it can muster in one quick blast and then immediately shuts down all non-essential power, allowing the ship to break the inertia and free itself from the trap. Picard, taking control of the U.S.S. Enterprise, maneuvers it out of further danger by using the gravitational pull of an asteroid to slingshot his vessel out of the battle zone. To prevent other ships from suffering a similar fate, the U.S.S. Enterprise destroys the entire asteroid field and resumes its original course. Timothy Lynch's Star Trek: The Next Generation Episode Reviews Review Date: 10/28/89 WARNING: The following post is a review of this week's TNG episode, "Booby Trap", and therefore contains plot elements, known colloquially as spoilers. So, if you're not interested, 'n' would be a good button to press. Last chance. Yes. YES. YEEESSSS!!! This was mighty fine work, guys. I'd consider it the best of the season, though probably not quite their finest work to date. Here's a synopsis before I get too gushing: MAIN PLOT: (yes, there are two plots) The Enterprise intercepts a distress call and goes to investigate. The call is a remote distress signal, sent by a Promelian battle cruiser. The Promelians and the Menthars destroyed themselves roughly a thousand years ago, so the Enterprise shows up just a tad late to save anyone. Unfortunately, the Menthar trap that destroyed the Promelian ship is STILL functioning, and the Enterprise gets neatly caught in it. The trap is this: there are aceton assimilators hidden among the rubble (oh... did I mention this was around what looks like an asteroid field? Careless of me.). These assimilators normally are used to siphon off energy from distant sources, which is bad enough. These, however, have been modified to convert that energy to lethal radiation and send it back to its source, so that, in effect, the Enterprise is being killed by its own energy. Bad, evil, naughty thing. It falls to Geordi to find a way to move the ship out of the trap, which is a neat trick, considering that for every force the ship exerts, a counterforce is set up, with a time delay of only .001 seconds or so. I'll gloss over some details here. Some are in the subplot, and some simply should be seen and not read. In effect, after finding that one way that MIGHT (repeat: MIGHT) work would be to turn control of the entire ship over to the computer (since the computer's the only thing fast enough to make the ~1000 adjustments/second that would be necessary), Geordi gets another idea. He suggests firing the impulse engines for a microsecond or so to beat the inertia, and then shut EVERYTHING down except for life support and a couple of thrusters. Essentially, fly 'er out on manual. This Picard does. That's right...PICARD flies her out at Con. All is well. SUBPLOT: How does Geordi figure all this out? Well, he calls up a simulation on the holodeck, including a facsimile of one of the original designers of NCC 1701-D: one Lia Brahms. And yes, she is cute. It also ties in to the teaser, in which we see Geordi with Kristi (sp?), also on the holodeck, trying desperately to have a good date, and failing miserably. Most of this doesn't really need to be synopsized, though...you should see it for yourself. O-tay. Now, random rambling time: This was a joy to watch. As Troi herself points out, we see a side of Picard that we haven't seen all THAT often, although we have seen it. We learn that he built ships in bottles when he was a boy (including, probably, a Promelian battle cruiser), and has thought a lot about what it must've been like to fly "an aeroplane, with only ONE propeller to keep you moving!". This was Picard the historian talking for much of the story, and it was very well done. Picard the captain was also done well. Some have said to me that they thought he took too long to make decisions here--I disagree. The situation, in many cases, was one of "hurry up and wait". He couldn't demand that something be done before it was: if he'd gone with earlier suggestions, before Geordi had hit on the right one, the ship probably would have gone poof! and vanished in a puff of radiation. He took charge of bringing the ship out himself, not willing to cede his responsibility for 1000 or so people to anyone else. Well done, sir. Speaking of Geordi, he FINALLY has himself an episode. Most of the story centers on him, and we see a great deal of him come out. From his conversation with Guinan about women (more on that later) in 10-Forward, to his blissful look when he enters the holodeck and "sees" the prototype model of the Enterprise, to his interactions with Lia and his perserverance in getting the job done...whew. Excellent. I finally saw the true love he has for his ship, and the lengths to which he will go to save her. Very, very good. I also would'nt want to debate him, after seeing his argument with Lia. The exchanges were priceless. For example: "These are MY designs! I did the calculations myself." "I don't care if you built it with your bare hands out of a Ferengi trading vessel!" His "romance" with Lia was well handled. I'd like to see her pop up again some day, preferably the real one. Maybe they'll make a stopover at Earth sometime? Also, his conversation with Guinan was beautiful. We learn, among other things, that...oh, hell. Let me put the conversation down as best as I can: "What do you look for in a man, Guinan?" "You mean me personally?" "Yeah...as a woman. What's the first thing you look at?" "His head." "Oh, his mind. Of course." "No. His head. I'm attracted to bald men." THAT should get some discussion going. I can't wait for the next Picard- Guinan scene. Other things I found nice: Chief O'Brien had lines. YIPPEE! (He also built ships in bottles.) Someone actually did their technical homework. There has to be a time delay between force and counterforce, and they remembered that. They also even got the change in time before fatal exposure right when the radiation increased. (It was 30 minutes initially, then a little less than 26 when the field jumped up by 17%, which is exactly what I came up with, given the initial values.) I like that. So I'm strange. Picard also uses a slingshot effect of one of the big asteroids to gain the velocity they need to get out; quite nice. Ah, well. Time to wrap this up. The ratings envelope, please: Plot: 10. 'nuff said. Plot Handling: 10. Enough suspense to choke a small yak. Characterization: Can I give a 20? No? Well, call it 10, then. Technical: 9.8. A very minor deduction for small thruster problems at the end, but that's really a small quibble. TOTAL: 39.8/4===> 10. The first 10 of the season. Stay with it, guys. Next Week: Another Geordi story. This time, he's trapped on a 'dying planet', and the only other person down there is...a Romulan! Could be very interesting.
Tim Lynch (Cornell's first Astronomy Major) "If I might remind you, Captain, the probability of successfully navigating such an obstacle is approximately 2,467 to 1." "Never tell me the odds!!" --No, it's NOT from "Booby Trap" Copyright 1994, Timothy W. Lynch. All rights reserved, but feel free to ask. This article is explicitly prohibited from being used in any off-net compilation without due attribution and *express written consent of the author*. Walnut Creek and other CD-ROM distributors, take note. Related
Links: Cast:
Patrick Stewart as Jean-Luc Picard Guest Cast:
Colm Meaney as O'Brien Creative staff:
Director: Gabrielle Beaumont |